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« YURI'S REVENGE: SQUARED »
SCREENSHOTS

Here is a list of some of the screenshots the beta testing team and I have captured while playing YR: Squared. You'll see in many that there are things being illustrated in there that have no been officially documented on the site.  Happy guessing!

As the team continue to beta test and new versions are released, more screenshots will be uploaded.  Take note that screenshots taken in earlier beta's may not be completely accurate when it comes time for the public release.

Click on any thumbnail to see the full sized image.

 

 
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SCREENSHOTS

Taken in v1.0 Beta 3 - Desert (TX) Retexturing

Ethereal Scenery
Amazing the sort of lighting effects that can be seen during the twilight and dusk hours of the day.  Somehow the surface gemstones manage to warp and twist the weak sunlight into a work of art.

Additions: Water Cliffs

Taken from Crystal Forest (2-4) - By Blade & CannisRabidus

Rocky Business
Not a popular location I'd imagine - all those twists and turns of canyon and cave make an ideal hideaway for smugglers and pirates, scourging whatever they can find in the hot Egyptian desert.

Additions: Water Cliffs, Water Caves

Taken from More of Egypt (2-8) - By CannisRabidus

Restrictive Access
The only way to mine those precious resources is to go through the tunnels (or jump off a multi-storied cliff, either way).  Let me know if that method works...

Additions: Tunnels
 

Taken from Desert Pacific (2-4) - By CannisRabidus

Eradicate the Stereotypes!
Did you expect a clichéd rickety rope bridge here?  I know you were!  Yes, we humans actually do learn after several decades of adventure films.

Additions: Water Cliffs, Wood Bridges, Water Caves
 

Taken from Desert Pacific (2-4) - By CannisRabidus

Compare and Contrast
On the one hand you've got the scenic beauty of desert waterfalls, and on the other is a dirty, abandoned town.  Perfect place to build a Secret Lab I guess...

Additions: Water Cliffs, Bridges, Waterfalls
 

Taken from Sand Snakes (2) - By CannisRabidus

Taken in v1.0 Beta 3 - Snow (TX) Retexturing

Public Lab
I understand our haste in the R&D department since the onset of the war, but of all the places to carry out that research...

Additions: Pavement Roads, Urban Car Parks
 

Taken from Rockets Red Glare 2 (2-4) - By Truefeel

Sacred Ground
I fear for the sanctity of this place once the Miner's arrive to start mining those valuable resources, and for that lone mourner.

Additions: Pavement Slopes, Pavement Cliffs, Pavement Roads, Urban Car Parks

Taken from Rockets Red Glare 2 (2-4) - By Truefeel

Cold Fire
The burnt out remains of residential areas is becoming all too commonplace as the Soviet's and Yuri continue their brazen strikes.

Additions: Urban Pavement, Pavement Cliffs, Pavement Roads, Urban Car Parks

Taken from Rockets Red Glare 2 (2-4) - By Truefeel

Close Guard
A set of rouge tanks guard the only Hospital and Airport in the area.  We'll have no choice but to fight our way past if we cannot resolve their dispute.

Additions: Urban Pavement, Pavement Cliffs, Urban Car Parks

Taken from Rockets Red Glare 2 (2-4) - By Truefeel

Industrial Sector
Yet another set of abandoned Derricks and Power Plants, just waiting to be utilized by whoever arrives first.  Not sure of the logic behind that civilian staying though.

Additions: Urban Pavement, Pavement Slopes, Pavement Cliffs, Pavement Water Caves

Taken from Rockets Red Glare 2 (2-4) - By Truefeel

 

 

 


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