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YR: Squared
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Introduction
- Allied History
- Soviet History
- Yuri History

Mod Information
- Allied Structures
- Allied Armory
- Allied Infantry
- Allied Vehicles
- Soviet Structures
- Soviet Armory
- Soviet Infantry
- Soviet Vehicles
- Yuri Structures
- Yuri Armory
- Yuri Infantry
- Yuri Vehicles
- IFV Combinations
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Conclusion
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Capture Pack
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Mod Information
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MooMan's Rules
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Mod Information
- Gameplay Additions
- Multiplayer Additions
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- Soviet Structures
- Soviet Units
- Soviet Country Additions
- Yuri Additions

Tech Expansion
- New Tech Buildings
- Map Additions

Assault Expansion
- Overview
- Assault Mappacks


 

 

« YURI'S REVENGE: SQUARED »
CREDITS

YR˛ would not be the mod it is today without help and assistance from many other talented members in the C&C Community.  People have worked so hard to deliver resources, materials, information and utilities to make modding just that much easier for everyone else, so I just want to take the time to acknowledge these people.

I am only human, so if I have missed anyone on here, please accept my apologies and let me know so I can immediately correct the issue.


STRUCTURES

Yuri Psychic Radar structure created by Airstriker, modified from Westwood's Soviet Psychic Beacon structure.

Flame Turret, Soviet Airfield and Rift Gun structure models designed by Spider-man_2099.

The new Yuri Cloning Vats structure created by CannisRabidus as seen in his CannisRules modification.

Many  of the new civilian structures, including the generic building, Kennel, Barrel Rack, Oleoduct Node, Practice Targets, Wood Fence and new Prison Camp Fence graphics created by ArgCmdr.

Zoo civilian structure ripped and converted from Blue Fang Games by ArgCmdr.

Helipad civilian structure ripped and converted from Virgin Interactive by ArgCmdr.

Alternate direction Oleoduct Node modified from ArgCmdr's Oleoduct Node.

Watch Tower structure created by The J892, modified from Westwood's Guard Shack and Guard Tower structures.


INFANTRY

Mortar Troop graphic modified from Dark_Elf_2001's Rocket Trooper infantry.

Volkov and Mortar Troop graphics modified from Chrono Looney's Flamer infantry.

Chrono Psi Corp graphics developed by CannisRabidus based on Westwood's Psi Corp Trooper and Chrono Commando infantry as seen in his CannisRules modification.

Saboteur graphic modified from ArgCmdr's Pilot infantry.

All new civilian animals are ripped and converted from Blue Fang Game's Zoo Tycoon by Clazzy.


VOXELS

Mole Machine and Gattling Boat voxel models designed by Spider-man_2099.

Apache Gunship voxel modified from WeeRaby2k's AH-64D Longbow voxel.

Additional IFV Turrets done by Blade and CannisRabidus, either by modifying original Westwood voxels, or created from scratch.

Stealth Fighter voxel by InfraID.

Khamsin Raptor voxel modified from Daz's Spitfire voxel.

Many of the new civilian unit types created by Blade and DJBREIT as seen in The Project modification, with many color variations done by MooMan65.


CAMEOS

Gattling Boat, Flame Turret, Soviet Airfield and Rift Gun renders and backgrounds used in their cameos by Spider-man_2099, with the Mole Machine render created by Blade.


ANIMATIONS

The Chinese Proximity Mine model (standard and arctic versions) designed by Spider-man_2099.

Crazy Ivan's dynamite projectile and explosions, and the many animation smoke/particle color variation animations modified from original Westwood graphics were designed by BladeTesla Ivan animations recolored by MooMan65.

Spinning Gap Generator top animation created by CannisRabidus as seen in his CannisRules modification.


ADDITIONAL THANKS

CannisRabidus for hosting this site, modding chats and his excellent work on his CannisRules modification which first inspired me to do a second mod.

Blade and DJBREIT for their tireless efforts in designing the Terrain/Civilian Expansion packs and for general help/advice.

Marshall for his effort in fixing remaining gameplay and graphical bugs in his Ultimate 1.002 Mini-Patch, many of which are incorporated within YR˛.

DeeZire for his invaluable INI Editing Guide, which saved me a lot of trial-and-error sessions.

Olaf van der Spek for literally making mods like this a realistic possibility with his XCC suite of Utilities.  Additional thanks to MetalMario for continued unofficial development of the XCC TMP Editor which helped me with my retexturing project.

Stucuk, Will, Plasmadroid, Koen and Banshee for their continuous development of the lovely Voxel Section Editor III tool.

Matze for the one-and-only Final Alert map editor.

TQ for always being a great buddy and for his own bit of input in the form of Yuri's flag and the YR˛ logo.

Whiteboy for being a fellow, enthusiastic New Zealand modder and also coming up with the interesting idea behind the civilian Dump Truck.

The beta-testing team for their assistance in making the mod worthy of eventual public release: --=TD=--, Bladerunner299, Braddoc, Dark Scorpion, flak, Gario, GWRedwall, mrruben5, Scorpio, spider-man_2099, and Tetracide.

And finally, all the other C-GEN Staff and Members that have contributed to the brainstorming discussions over the last few years to help resolve large issues and changes to the mod.  YR˛ has been developed a lot based on fan input, so I personally thank all of you!

 

 

 


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